Andrew Osiow
Objective
A Technical Director in the feature film industry using Maya Renderman.
Summary of qualifications
- 16 years Generalist experience, (9 years in Production).
- Expert script writer specializing in tool development in Maya for Modeling, Lighting and Dynamics, (examples available on website).
- Proficient in Python (both within and outside of Maya).
- Creator of X-Tools toolbox script for Maya with over 28,000 downloads.
- Extensive Experience in character and Hard Surface modeling in NURBS and Sub-Divs, expert with All-Quad topology and grid flow.
- Experienced with advanced Maya Dynamics, specializing in producing effects by combining different types of sims, (particles, rigid, soft, n-cloth, hair).
- 6 years experience with RenderMan: RfM, RMS (MTOR), SLIM.
- Currently teaching modeling, VFX, as well as RenderMan and Mel Scripting.
- Proficient in Shake.
Professional experience
Ex’pression College Emeryville, CA 2004-Current
Course Director
- Teaching classes in Modeling. Visual Effects, RenderMan and Mel Scripting.
- Technical Advisor on student work.
- General Tool Development for Modeling, Lighting and Dynamics.
Self-Employed San Mateo, CA 2003-2004
Freelance CG Artist
- Lighting, Shading, Modeling and Animation on independent projects.
Believe Inc. Santa Clara, CA 2000-2001
Senior Artist / TD
- Produced RIB and shader files for render test. rerendered completed shots from various high profile studios.
Graphic Gems San Mateo, CA 2000
Computer Artist
- Modeled and textured 3D objects for interactive display on the Internet.
Eidos Interactive San Francisco, CA 1993-1999
Computer Animator / 3D Artist / Senior Artist
- Generalist TD creating all elements for Game Intros including modeling, animation, lighting, and rendering.
Education
California State University Sacramento, CA 1985-1989
BS in Computer Science with emphasis in 3D graphics